
As part of my role at Th!nk E, I designed this VR handbook for the ESF-programma in Vlaanderen (Europees Sociaal Fonds). The book aims to help educators effectively integrate VR technology into their teaching.


It provides practical guidance on using VR to educate students about air quality in classrooms, outlining strategies for engaging them with immersive scenarios and hands-on activities. The goal is to empower teachers to enhance learning experiences and inspire students to take action in real-world situations.


It includes checklists, tips & tricks and images from our school visits and trial sessions.

